Preprint / Version 1

POISONING POISON: THE LUDIC GAME FOR LEARNING ABOUT TOXIC PLANTS

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DOI:

https://doi.org/10.1590/SciELOPreprints.12286

Keywords:

Learning, Ludic, Toxic plants, Chemistry, Board game

Abstract

In the educational field, the importance of using resources that provide moments of interaction and promote learning spaces is demonstrated. Thus, in the development of education and the relationship between its actors (students and teachers), engaging and captivating methods are sought to enrich the minds of all involved. One of the technologies developed to date are educational games, which are continuously researched and designed ludic projects, including on a national level, considering their dual functions: fun and learning. To contribute to this research field, the board game "Poisoning Poison" is proposed to be applied in the area of Chemistry, throught it can be explored in other areas, using knowledge of toxic plants present in Brazilian territory and discoveries in the scientific field about their compounds, characteristics and harmful effects for humans. The work assumes an exploratory and qualitative approach using constant bibliographic review, investigation of existing games on the market related to plants, others produced directly for teaching chemistry and examining satisfaction when playing the board game with scientific content. The writings of Carreta (2018) in his book "Como fazer jogos de tabuleiro" were the main basis for the development of the tactical system of the board, which details the creation of space, actors, items, challenges and other components. Briefly, the game develops in three optional difficulty levels, with an extra passage at the highest level and a theme wrapped in information about 16 plants (four representing each Brazilian biome) and four mushrooms (extra interaction).

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Author Biographies

Lavynia Helena Cunha de Jesus, Federal Institute of Education, Science and Technology of Triângulo Mineiro

Undergraduate in Chemistry at the Federal Institute of Education, Science and Technology of Triângulo Mineiro (IFTM) - Uberaba Campus - last period. Scholarship holder of the Institutional Teaching Initiation Scholarship Program (PIBID). Graduated in Chemistry Technician at IFTM Uberaba, previously participant of PIBID (2021), of the Multiverso Tutorial Education Program (PETi), of the teaching project "Analysis of the Substantiality of Pedagogical Projects of Integrated Technical Courses", of the research projects "Study of Lipase Anchoring" and "Poisoning Poison" and in the Pedagogical Residency Program (RP) during the undergraduate course. Certified in the Introductory to Advanced English I course by the Brazilian Distance Education Association (ABED) and English for Specific Purposes, promoted by the Language Center (Celin) of the Federal Institute of Education, Science and Technology of Northern Minas Gerais (IFNMG) - Diamantina Campus.

Jaqueline Maissiat, Federal Institute of Education, Science and Technology of Triângulo Mineiro

Have a degree in Pedagogy - Multimedia and Educational Informatics from the Pontifical Catholic University of Rio Grande do Sul (2004) and a master's degree in Education from the Pontifical Catholic University of Rio Grande do Sul (2007), and a PhD from the Postgraduate Program in Educational Informatics/Federal University of Rio Grande do Sul. She is currently a Professor at the Federal Institute of Triângulo Mineiro (IFTM). She chairs the Center for Studies in Digital Technologies in Education (NetEdu), participates in the Research Group on Digital Technologies and Pedagogical Practices (TecPráfica Cefor/Ifes), and also works as a Permanent Professor in the Postgraduate Program, stricto sensu level, Master's and Professional Doctorate in Technological Education (IFTM) and in the Master's in Teaching Humanities (Campus Vitória/Ifes). He has experience in the area of ​​Education and Digital Technologies, with an emphasis on Education, working mainly on the following topics: distance education, technological mediation and teacher training.

Posted

07/08/2025

How to Cite

POISONING POISON: THE LUDIC GAME FOR LEARNING ABOUT TOXIC PLANTS. (2025). In SciELO Preprints. https://doi.org/10.1590/SciELOPreprints.12286

Section

Educação em Revista

Plaudit

Data statement

  • The research data is contained in the manuscript