Learning about sustainable cities through urban sanitation simulation with the game Cities Skylines
DOI:
https://doi.org/10.1590/SciELOPreprints.15973Keywords:
Geography learning, sustainable city, digital simulation game, basic sanitationAbstract
This article aims to investigate the learning process of sustainable cities using the digital simulation game Cities Skylines, with a focus on urban sanitation. The educational potential of simulation for Geography lies in its ability to reproduce, manipulate, and visualize aspects of reality in a holistic manner, expressed through geovisualization in the virtual model. Based on this, the research adopts a qualitative methodology, employing a case study approach with the application of a didactic sequence, systematically recording each stage and analyzing the content of the activities performed by the students. The results reveal an expansion of geographic knowledge through the manipulation of variables related to basic sanitation, as well as the development of geographic thinking through the construction, reflection, and reasoning involved in the management of a sustainable city.
English version: https://doi.org/10.1590/SciELOPreprints.15991
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Copyright (c) 2026 Marquiana de Freitas Vilas Boas Gomes, Solange Francieli Vieira

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